AI Insights · Timothy · April 2022
Top Down Games Performance in Russia Q1 2022
An overview of the performance metrics for the top 5 top-down games on a unified platform in Russia during Q1 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 top-down games in Russia showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared according to Sensor Tower data.
Brawl Stars from Supercell exhibited fluctuating weekly revenue, peaking at around $653K in the last week of January. Weekly downloads saw a notable dip from 281K at the end of December to about 16K in early March. The game’s weekly active users reached a high of approximately 17.5M in mid-January, later settling around 14.4M by the end of March.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. maintained steady weekly revenue, reaching around $114K in the last week of December and gradually decreasing to about $30K by the end of March. The game’s weekly downloads fluctuated around 50K, with a slight dip to 35K in late February. Weekly active users showed a steady increase, reaching close to 889K by the end of March.
War and Order by Hong Kong Ke Mo software Co., Limited saw a decline in weekly revenue, starting from $76K at the end of December and dropping to around $6K by the end of March. Weekly downloads started at 7.4K and decreased to around 769 by late March. The game’s weekly active users peaked at approximately 84K in late January but dropped to around 66K by the end of the quarter.
Poker Game: World Poker Club from CRAZY PANDA RUS LLC experienced a decline in weekly revenue, starting from $77K at the end of December and decreasing to $19K by the end of March. Weekly downloads ranged between 34K to 58K throughout the quarter. Weekly active users peaked at 244K in early January and saw a decrease to around 172K by the end of March.
The Lord of the Rings: War by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD. showed a decline in weekly revenue, starting at around $81K in the last week of December and dropping to $8K by the end of March. Weekly downloads decreased significantly from 20K to approximately 2.8K in the same period. The game’s weekly active users also dropped from a peak of 128K in early January to around 100K by the end of March.
These performance metrics provide a comprehensive overview of how the top 5 top-down games performed in Russia during Q1 2022. For more detailed insights and analysis, visit Sensor Tower.